WESTINGHOUSE MODEL M-30 PLASMA CARBINE
M-30 Plasma
Carbine with simple red-dot illuminated sight and 30 round box magazine.
Mounting point for Flexy Sight, tactical sling, tactical light and target
designator optional.
-Frakes and Wisher,
THE
TERMINATOR
M-30A1 Series Weapon System Specifications |
|
MANUFACTURER: |
Westinghouse High Energy Advanced Design Facility
Also available in template form at any Series
III or higher construction facility |
PRODUCTION: |
02:12:1994
to 06:15:1997 A.D.
|
TYPE: |
Personal, fully portable very high energy weapon system |
CONSTRUCTION: |
Enduralloy components mated to carbon fiber and moly
fiber carrier, misc. plastics and metals with superconducting filaments.
Unit construction and batch production techniques fall under Set 4
parameters. |
OPERATION: |
Level III
magnetic field containment of refined hydrogen fuel excited with thermal
rapid pulse chemical high energy laser ignition system. High percentage
of component mass of plasma pulse cartridge forms core of pulse and
transitory lining of magnetic bottle during pulse initialization. |
BORE
SIZE: |
6mm / 5mm magnetically stabilized and insulated smoothbore with boost phase acceleration coil array. |
WEIGHT: |
3.25kg,
unloaded. Loaded box magazine of 30 plasma pulse cartridges weighs 1 kg |
DIMENSIONS: |
Length overall, 1.10 meters (1100mm) |
AMMUNITION: |
M105PT4 PPC
plasma pulse cartridge, 6mm x 50mm, loaded into staggered box magazine Type 3AM8 very high density
crystal matrix battery, provides power for 120 shots (4 magazines) |
FEED
SOURCE: |
30 round, reloadable box magazine, standard. |
RATE OF
FIRE:
|
30
pulses per minute (ppm)
sustained given cooling cycle. Onboard diagnostic and
safety interface systems prevent weapon overheating by locking out firing
system if core temp rises beyond acceptable levels. Semi-automatic
cycling only. |
PROJECTILE: |
0.25 Mj phased plasma bolt, flow wash temp at +4500 degrees |
MUZZLE
VELOCITY:
|
Staged
hand-off coils accelerate bolt to a velocity of 9000 meters per second
(9.0kps). |
|
1500 meters
(bolt integrity destabilizes and cohesion factor approaches .85%
dispersal). Bolt reaches maximum range in 0.16 seconds. |
|
500 meters
(at this point bolt begins to lose cohesion, dispersal factor starts to
rise). Bolt reaches effective range in 0.055 seconds. |
PERFORMANCE: |
Contact hit
produces 5mm diameter entry point forming destructive tunneling of target
material through kinetic energy and super thermal contact. Upon
negative penetration or contact with a superior surface, bolt will
destabilize into high speed thermal tributary fragments with a one meter
lethal splash radius. Laser excited, magnetically accelerated 5mm x
320mm pre-emptive phased conversion thermal bolt will penetrate 3cm of case
hardened steel up to effective range with loss of overall penetration
commensurate with range after that. Immediate transfer of
thermo-kinetic energy to soft target tissues and standing fluids rated at
greater than 95% with high speed liquid to vapor thermal expansion.
High duration of residual thermal effects noted in hard surfaces struck by
plasma fire. Explosive displacement of up to one cubic meter of
material may result from bolt impact with material having trapped water or
water vapor inside (porous rock, concrete, masonry, etc.) with lethal spall out to one point five meters from point of
explosive decoupling of material cohesive structure. |
DAMAGE
INDEX:
|
Consistent
Damage Index of 80 / 2 representing at effective range the 5mm x 320mm bolt
will penetrate 80cm of standard ballistic gelatin with a wound channel
radiating out 2 cm from the point of impact narrowing from that radius in
accordance with depth and tensile strength of target material as the bolt
loses temperature and velocity. This index rating does not take into
account any standing liquids such as water or blood that may be encountered
as such liquids will be instantaneously vaporized thus greatly increasing the
wound channel radius through flash heating causing high velocity steam
expansion and lethal bursting of soft tissues over a large volume of body
area. |
HISTORY:
The M30 was installed as the primary offensive weapon on many light model anti-personnel oriented Machines and as a defensive weapon on several of the larger models of HK Machines. The M30 was also configured in a bullpup design as a stand alone fully portable energy weapon for use by lighter Hunter Killer / Terminator units. Given the same amount of materials, SKYNET's production facilities could turn out approximately three M30 units for every two M25 units or every one M95 unit and the effectiveness of the M30 series weapon in its intended anti-personnel role was just as effective as either the M25 or the M95 series of weapons. As such, it was inevitable that members of the Resistance would capture examples of the stand-alone configured M30 either in the field as battlefield salvage (the spoils of war) or by raiding SKYNET staging areas and that large numbers of the M30 series weapons would fall into Resistance use against SKYNET forces. Effective against light to medium armored Machines, the M30 lacked one-shot / one-kill knockdown power against later models of better armored HK and Terminator series anti-personnel Machines and was even less effective against the larger models of HK Machines.
Ammunition for this weapon was also more plentiful as SKYNET produced huge quantities of the 6mm x 50mm M105PT4 PPC plasma pulse cartridge, large amounts of which were often available to raiders at any SKYNET staging area that had standing quantities of the M30 in storage.
Common field modifications to the stand alone series of M30A1 weapon included a simple flip-up red dot "pipper" sight for quick target acquisition but without any low light or magnification capacity. The carrying handle for the weapon was actually part of the construction / storage process and served, after production and with only slight modification, as the base mount for a variety of low-light, telescopic, and target acquisition devices included the standard Flexy-Sight. Tactical lights, laser target designators (visible and infra-red in pulsed and beam format) as well as adjustable carrying slings and magazine clips (for doubling the carrying capacity of the weapon) were common.
The weight distribution of the M30, divided into three major components of feed/action, accelerator system and discharge array, was almost evenly balanced gaining the M30 some favoritism among Resistance members and its human users. The M30 also had a reputation for being doggedly reliable and of having a willingness to take severe abuse and still function. However, the M30 had one reputation that wasn't so well received ...
The much deserved "Hand Burner" reputation ...
The stand alone M30 suffered from a less effective anti-flashback stepped field generator and while this wasn't a problem when the M30 was wielded by SKYNET forces, it did present a minor challenge to Resistance members due to the increased thermal blossom aspect of any discharge leading to some minor plasma burns to the whatever hand held the front grips. Rapid fire of the weapon only increased the chance of superficial thermal trauma to the user's off-hand while prolonged use often led to second and even third degree burns. M30 users often wore thick gloves offering protection from the thermal blossom aspect of the weapon's discharge.
M30A2 series
weapon with modified tactical fore-grip extension. This tactical fore-grip
offered improved protection from the
"Hand Burner" reputation of the M30 series by moving the off-hand further down
and away.
M30A3 series weapon with improved anti-flashback stepped field generator (requiring the extended fore-grip housing). The A3 series was a purely Resistance modded design and this model upgrade in particular went far in dispelling the "hand burner" reputation associated with this weapon design. SKYNET never fielded an A3 model of the M30 and though it is highly probable that SKYNET captured and examined many A3 models It never saw the need to fit the M30 with a better, more effective anti-flashback stepped field generator than the original design required.
_______________________________________________
Shown here is a Resistance soldier in Suppression Fatigues and leading in the point
role for his squad.
He is equipped with light duty tactical comm-gear with secure laser send /
receive, smart goggles
and a M30A1 phased plasma carbine equipped with a Flexy Sight but no sling.
A Resistance soldier provides over-watch to an advancing squad using his M30A2
series weapon. The increased
thermal blossom aspect of the plasma discharge can easily be seen here giving
rise to the much
deserved reputation among its users as the "Hand Burner."
This soldier's M30A2 is equipped with a modified, later model Flexy Sight.