"Our business, like any other, is
to be learned by constant practice and experience;
and our experience
is to be had in war, not at reviews."
- Sir John Moore


NEW
RULES, MATERIAL, UNITS, AND FICTION FOR STEVE JACKSON GAMES'
"OGRE" AND "GEV" SERIES OF TACTICAL WAR GAMES
LAST UPDATE TRANSMITTED SECURELY ON [ December 27, 2009 ]
| BACKGROUND RADIATION | An introduction to DATAPULSE. | |
| DATAPULSE | By line and by number, the alternate rules for using DATAPULSE with the standard OGRE and GEV rules as well as the many supplements. | |
| ARMOR | A review of new armor units, utility vehicles and other assorted hardware. | |
| FIRESTORM | A new rules supplement for intense urban combat among the ruins. | |
| ROLLING THUNDER | Everything OGRE and more. New cybertank designs and variants as well as an outline for creating your very own rolling fortresses. | |
| OPTIONAL RULES | Optional and alternate rules for OGRE and GEV not included in either the official rules or Datapulse. | |
| BATTLESUIT | An in-depth technical and speculative discussion of one of the more interesting (and more often than not glossed over) aspects of The Last War. | |
| FICTION | Stories and technical material from The Last War and The Front. | |
| MUSINGS | My thoughts and ideas on The Last War, the technology of the 21st century, as well as on OGRE and GEV. | |
| REFERENCE | Technical terms and other assorted trivia. | |
| HISTORIC OGRE ARTWORK | A look back at how OGRE and GEV game cover art evolved over the last 30 plus years. | |
| MISCELLANEOUS DATA ENTRY | Artwork and other media. | |
| TRIBUTE | Winchell Chung, master artist and the man who gave us our first views of the OGRE. | |
| CREDITS | Where credit is due. |